Dictionary Definition
gamut
Noun
1 a complete extent or range: "a face that
expressed a gamut of emotions"
2 the entire scale of musical notes
User Contributed Dictionary
Noun
gamut- A (normally) complete range.
- "She delivered a striking performance that ran the gamut of emotions, from A to B." -- Dorothy Parker, review of Katharine Hepburn in the Broadway play The Lake.
- All the notes in the musical scale.
- All the colours available to a device such as a monitor or printer.
Translations to be checked
Extensive Definition
this color
gamut
In color reproduction, including computer
graphics and photography, the gamut, or
color gamut (pronounced /ˈgæmət/), is a
certain complete subset of colors. The most common usage
refers to the subset of colors which can be accurately represented
in a given circumstance, such as within a given color space
or by a certain output
device. Another sense, less frequently used but not less
correct, refers to the complete set of colors found within an image
at a given time. In this context, digitizing a photograph,
converting a digitized image to a different color space, or
outputting it to a given medium using a certain output device
generally alters its gamut, in the sense that some of the colors in
the original are lost in the process.
Introduction
The term gamut was adopted from the music field,
where it meant the set of pitches of which musical melodies were
composed; Shakespeare's
use of the term in
The Taming of the Shrew is sometimes attributed to another
author/musician, Thomas
Morley. In the 1850s, the term was being applied to a range of
colors or hue, for example by Thomas De
Quincey who wrote, "Porphyry, I have
heard, runs through as large a gamut of hues as marble."
In color
theory, the gamut of a device or process is that portion of the
color
space that can be represented, or reproduced. Generally, the
color gamut is specified in the hue–saturation
plane, as many systems can produce colors with a wide range
intensity within their color gamut; in addition, for
subtractive color systems, such as printing, the range of
intensity available in the system is for the most part meaningless
outside the context of its illumination.
When certain colors cannot be displayed within a
particular color model, those colors are said to be out of gamut.
For example, pure red which
is contained in the RGB color model gamut
is out of gamut in the CMYK model.
A device that is able to reproduce the entire
visible color space is somewhat of a holy grail in the engineering of color
displays and printing processes. While modern techniques allow
increasingly good approximations, the complexity of these systems
often makes them impractical. What is "good enough" is dictated by
the limitations of human perception. While processing
a digital image, the most convenient color model used is the RGB
model. Printing the image requires transforming the image from the
original RGB color space to the printer's CMYK color space. During
this process, the colors from the RGB which are out of gamut must
be somehow converted to approximate values within the CMYK space
gamut. Simply trimming only the colors which are out of gamut to
the closest colors in the destination space would burn the
image. There are several algorithms approximating this
transformation, but none of them can be truly perfect, since those
colors are simply out of the target device's capabilities. This is
why identifying the colors in an image which are out of gamut in
the target color space as soon as possible during processing is
critical for the quality of the final product.
Representation of gamuts
Gamuts are commonly represented as areas in the
CIE 1931 chromaticity diagram as shown at right, with the
curved edge representing the monochromatic colors.
Gamut areas typically have triangular shapes because most color
reproduction is done with three primaries.
However, the accessible gamut depends on the
brightness; a full gamut must therefore be represented in 3D space,
as below: The pictures at left show the gamuts of RGB color space
(top), such as on computer monitors, and of reflective colors in
nature (bottom). The cone drawn in grey corresponds roughly to the
CIE diagram at right, with the added dimension of brightness.
The axes in these diagrams are the responses of
the short-wavelength (S), middle-wavelength (M), and
long-wavelength (L) cones in the human eye. The other letters indicate
black (Blk), red (E), green (G), blue (B), cyan (C), magenta (M),
yellow (Y), and white colors (W). (Note: These pictures are not
exactly to scale.)
The left diagram shows that the shape of the RGB
gamut is a triangle between red, green, and blue at lower
luminosities; a triangle between cyan, magenta, and yellow at
higher luminosities, and a single white point at maximum
luminosity. The exact positions of the apexes depends on the
emission spectra of the phosphors in the computer
monitor, and on the ratio between the maximum luminosities of the
three phosphors (i.e., the color balance).
The gamut of the CMYK color space is, ideally,
approximately the same as that for RGB, with slightly different
apexes, depending on both the exact properties of the dyes and the
light source. In practice, due to the way raster-printed colors
interact with each other and the paper and due to their non-ideal
absorption spectra, the gamut is smaller and has rounded
corners.
The gamut of reflective colors in nature has a
similar, though more rounded, shape. An object that reflects only a
narrow band of wavelengths will have a color close to the edge of
the CIE diagram, but it will have a very low luminosity at the same
time. At higher luminosities, the accessible area in the CIE
diagram becomes smaller and smaller, up to a single point of white,
where all wavelengths are reflected exactly 100 per cent. The exact
coordinates of white are of course determined by the color of the
light source.
Limitations of color representation
Surfaces
In the beginning of the 20th century industrial
demands for a controllable way to describe colors and the new
possibility to measure light spectra initiated intense research on
mathematical descriptions of colors. The idea of optimal colors was
introduced by the Baltic German Chemist Wilhelm
Ostwald. Erwin
Schrödinger showed 1919 in his article Theorie der Pigmente von
größter Leuchtkraft (Theory of Pigments with Highest Luminosity)
that the most-saturated colors are generated by stimuli having
either a zero or full reflectance over the visible spectrum. (i.e.,
the reflectivity spectrum must have at most two transitions). Thus
two types of optimal color spectra are possible: Either the
transition goes from zero at both ends of the spectrum to one in
the middle, as shown in the image, or it goes from one at the ends
to zero in the middle. The first type produces colors that are
similar to the spectral colors and follow roughly the
horseshoe-shaped portion of the
CIE xy chromaticity diagram. The second type produces colors
that are similar to the colors near the straight line in the
CIE xy chromaticity diagram, leading to magenta-like colors.
Schrödinger's work was further developed by David
MacAdam and Siegfried
Rösch. MacAdam was the first person to calculate precise
coordinates of selected points on the boundary of the optimal color
solid in the CIE 1931 color space for lightness levels from Y = 10
to 95 in steps of 10 units. This enabled him to draw the optimal
color solid at an acceptable degree of precision. Because of his
achievement the boundary of the optimal color solid is called the
MacAdam limit. Today efficient algorithms can calculate the
boundary to a much higher degree of precision (several hundred
points per lightness level compared to MacAdam's maximum of twelve
points per level) in an acceptable amount of time (an hour on a
modern computer). The MacAdam limit, on which the most saturated
(or "optimal") colors reside, shows that colors that are near
monochromatic colors can only be achieved at very low luminance
levels, except for yellows, because a mixture of the wavelengths
from the long straight-line portion of the spectral locus between
green and red will combine to make a color very close to a
monochromatic yellow.
Light sources
Light sources used as primaries in an additive color reproduction system need to be bright, so they are generally not close to monochromatic. That is, the color gamut of most light sources can be understood as a result of difficulties producing pure monochromatic (single wavelength) light. The best technological source of (nearly) monochromatic light is the laser, which is expensive and impractical for many systems (as laser technology improves and becomes more inexpensive, this may no longer be the case). Other than lasers, most systems represent highly saturated colors with a more or less crude approximation, which includes light with a range of wavelengths besides the desired color. This may be more pronounced for some hues than others.Systems which use additive color processes
usually have a color gamut which is roughly a convex
polygon in the hue-saturation plane. The vertices of the
polygon are the most saturated colors the system can produce. In
subtractive color systems, the color gamut is more often an
irregular region.
Comparison of various systems
Following is a list of representative color systems more or less ordered from large to small color gamut:- Laser video projector uses 3 lasers to produce the broadest gamut available in practical display equipment today, derived from the fact that lasers produce truly monochromatic primaries. The systems work either by scanning the entire picture a dot at a time and modulating the laser directly at high frequency, much like the electron beams in a CRT, or by optically spreading and then modulating the laser and scanning a line at a time, the line itself being modulated in much the same way as in a DLP. Lasers can also be used as a light source for a DLP. More than 3 lasers can be combined to increase the gamut range, a technique sometimes used in holography.
- Photographic film can reproduce a larger color gamut than typical television, computer, or home video systems.
- Laser light shows use lasers to produce very nearly monochromatic light, allowing colors far more saturated than those produced by other systems. However, mixing hues to produce less saturated colors is difficult. In addition, such systems are complex, expensive, and ill-suited to general video display.
- CRT and similar video displays have a roughly triangular color gamut which covers a significant portion of the visible color space. In CRTs, the limitations are due to the phosphors in the screen which produce red, green, and blue light.
- Liquid crystal display (LCD) screens filter the light emitted by a backlight. The gamut of an LCD screen is therefore limited to the emitted spectrum of the backlight. Typical LCD screens use cold-cathode fluorescent bulbs (CCFL's) for backlights. LCD Screens with certain LED or wide-gamut CCFL backlights yield a more comprehensive gamut than CRTs.
- Television uses a CRT display (usually), but does not take full advantage of its color display properties, due to the limitations of broadcasting. HDTV is far better, but still somewhat less than, for example, computer displays using the same display technology.
- Paint mixing, both artistic and for commercial applications, achieves a reasonably large color gamut by starting with a larger palette than the red, green, and blue of CRTs or cyan, magenta, and yellow of printing. Paint may reproduce some highly saturated colors that can not be reproduced well by CRTs (particularly violet), but overall the color gamut is smaller.
- Printing typically uses the CMYK color space (cyan, magenta, yellow, and black). Very few printing processes do not include black; however, those processes (with the exception of dye-sublimation printers) are poor at representing low saturation, low intensity colors. Efforts have been made to expand the gamut of the printing process by adding inks of non-primary colors; these are typically orange and green (see Hexachrome) or light cyan and light magenta. Spot color inks of a very specific color are also sometimes used.
- A monochrome display's color gamut is a one-dimensional curve in color space.
References
External links
- Using the Chromaticity Diagram for Color Gamut Evaluation by Bruce Lindbloom.
- Color Gamut Mapping book by Jan Morovic.
gamut in Czech: Gamut
gamut in Danish: Gamut
gamut in German: Gamut
gamut in Spanish: Gamut
gamut in French: Gamut
gamut in Italian: Gamut
gamut in Dutch: Gamut
gamut in Polish: Gamut
gamut in Slovenian: Barvni obseg
gamut in Chinese: 色域
Synonyms, Antonyms and Related Words
Indian file, array, articulation, bank, buzz, carry, catena, catenation, chain, chain reaction, chaining, chromatic scale,
compass, concatenation, connection, consecution, continuum, course, cycle, descent, diapason, dodecuple scale,
drone, endless belt,
endless round, enharmonic scale, field, file, filiation, gradation, great scale,
hum, line, lineage, major scale, melodic
minor, minor scale, monotone, nexus, octave scale, pendulum, pentatonic scale,
periodicity,
plenum, powder train,
progression,
queue, radius, range, rank, reach, recurrence, register, reticulation, rotation, round, routine, row, run, scale, scope, sequence, series, single file, spectrum, spread, stretch, string, succession, swath, sweep, temperament, thread, tier, train, tuning, whole-tone scale,
windrow